Face tracking in the 3D open world using Apple's Vision and ARKit

Face tracking in the 3D open world using Apple's Vision and ARKit

In this blog post we'll briefly describe our experience using two Apple Frameworks: ARKit and Vision. ARKit (as you probably already know) is an augmented reality platform. The somewhat less popular Vision framework performs face and face landmark detection, text detection, barcode recognition, image registration, and general feature tracking. Here

A convenient way to configure different environments in your iOS app

When creating mobile apps it is very common for a developer to encounter the need to manage different environments. The most common scenario for this is when we are working on an app that relies on a backend to work, and we need to be able to access different instances